Category Archives: Uncategorized

Inimicus on Hold

Not because I’m being lazy, but because it might not be a particularly good idea to release a game about two island nations suffering earthquakes, floods, and nuclear events while people still remember that Japan exists. Peoples’ memories are fleeting … Continue reading

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Still WIP, some updates

I updated to the latest version of GCC and Code::Blocks, and was delighted to see that nothing significant had proken in the process. I’m rewriting the game’s introductory sequence from scratch because I felt the quality and presentation didn’t appropriately … Continue reading

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