I’m not going to make any lavish promises at this point, but I’m aiming to have netplay functional in the first public release. It not then, at least shortly thereafter via a small patch. We’ll just have to see how it goes. I have some momentum, at least.
Rather than release this title and immediately move on to the next project (which I must say I’m itching to dive into) I’m making a commitment to give the whole netplay thing a serious shot. As in, serious serious. As in, the only way I’m giving up is if there’s some technical hurdle that requires a major rewrite… which I’m not ruling out. After all, the smart developer always has an exit plan in the event that things get befunged.