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<channel>
	<title>Death by Disco</title>
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	<link>http://mercen505.wordpress.com</link>
	<description>Exploring the world of pixel funk one game at a time</description>
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		<title>Death by Disco</title>
		<link>http://mercen505.wordpress.com</link>
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		<item>
		<title>Inimicus on Hold</title>
		<link>http://mercen505.wordpress.com/2011/04/18/inimicus-on-hold/</link>
		<comments>http://mercen505.wordpress.com/2011/04/18/inimicus-on-hold/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 02:22:16 +0000</pubDate>
		<dc:creator>mercen505</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Fucking timing; we haves it not!]]></category>

		<guid isPermaLink="false">http://mercen505.wordpress.com/?p=44</guid>
		<description><![CDATA[Not because I&#8217;m being lazy, but because it might not be a particularly good idea to release a game about two island nations suffering earthquakes, floods, and nuclear events while people still remember that Japan exists. Peoples&#8217; memories are fleeting &#8230; <a href="http://mercen505.wordpress.com/2011/04/18/inimicus-on-hold/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mercen505.wordpress.com&amp;blog=497439&amp;post=44&amp;subd=mercen505&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Not because I&#8217;m being lazy, but because it might not be a particularly good idea to release a game about two island nations suffering earthquakes, floods, and nuclear events while people still remember that Japan exists.</p>
<p>Peoples&#8217; memories are fleeting and fickle, so in a few months I can resume working on Inimicus. In the mean time, I&#8217;m developing a pixel editor to replace the aging Autodesk Animator. It&#8217;s called Moai, and it is coming along very nicely. </p>
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			<media:title type="html">Sirocco</media:title>
		</media:content>
	</item>
		<item>
		<title>Still WIP, some updates</title>
		<link>http://mercen505.wordpress.com/2011/01/23/still-wip-some-updates/</link>
		<comments>http://mercen505.wordpress.com/2011/01/23/still-wip-some-updates/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 19:37:23 +0000</pubDate>
		<dc:creator>mercen505</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mercen505.wordpress.com/?p=42</guid>
		<description><![CDATA[I updated to the latest version of GCC and Code::Blocks, and was delighted to see that nothing significant had proken in the process. I&#8217;m rewriting the game&#8217;s introductory sequence from scratch because I felt the quality and presentation didn&#8217;t appropriately &#8230; <a href="http://mercen505.wordpress.com/2011/01/23/still-wip-some-updates/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mercen505.wordpress.com&amp;blog=497439&amp;post=42&amp;subd=mercen505&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I updated to the latest version of GCC and Code::Blocks, and was delighted to see that nothing significant had proken in the process. I&#8217;m rewriting the game&#8217;s introductory sequence from scratch because I felt the quality and presentation didn&#8217;t appropriately mesh with everything else.</p>
<p>Netplay is still in its infancy, but will continue to evolve as I find time to work on it. It&#8217;s a new year, and I&#8217;m getting a little breathing room at the day job for the first time in almost ten months, so I&#8217;ve got to make the most of it.</p>
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			<media:title type="html">Sirocco</media:title>
		</media:content>
	</item>
		<item>
		<title>Being Chatty These Days</title>
		<link>http://mercen505.wordpress.com/2010/10/23/being-chatty-these-days/</link>
		<comments>http://mercen505.wordpress.com/2010/10/23/being-chatty-these-days/#comments</comments>
		<pubDate>Sat, 23 Oct 2010 16:37:59 +0000</pubDate>
		<dc:creator>mercen505</dc:creator>
				<category><![CDATA[Your guess is as good as mine]]></category>

		<guid isPermaLink="false">http://mercen505.wordpress.com/?p=37</guid>
		<description><![CDATA[Depression is a bitch. Good thing I like talking to myself. The good news is that the game is finished; the bad news is that I&#8217;m not releasing until the formerly optional component, netplay, is working. I figured I stood &#8230; <a href="http://mercen505.wordpress.com/2010/10/23/being-chatty-these-days/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mercen505.wordpress.com&amp;blog=497439&amp;post=37&amp;subd=mercen505&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Chatting" src="http://i17.photobucket.com/albums/b81/_Sirocco/LMAG/chat_window.png" alt="" width="320" height="240" />Depression is a bitch. Good thing I like talking to myself. The good news is that the game is finished; the bad news is that I&#8217;m not releasing until the formerly optional component, netplay, is working. I figured I stood a good chance of releasing a 1.0, then never returning to it to patch in netplay. So&#8230; time to be smart about this <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I have the networking stuff working, at least on the most basic level. I need to spend some time testing how it handles things like lag and dropped connections. There&#8217;s also the issue of determinism, which I think I have worked out.</p>
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			<media:title type="html">Sirocco</media:title>
		</media:content>

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			<media:title type="html">Chatting</media:title>
		</media:content>
	</item>
		<item>
		<title>NetPlay, coming whenever it&#8217;s finished</title>
		<link>http://mercen505.wordpress.com/2010/10/14/netplay-coming-whenever-its-finished/</link>
		<comments>http://mercen505.wordpress.com/2010/10/14/netplay-coming-whenever-its-finished/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 01:59:42 +0000</pubDate>
		<dc:creator>mercen505</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://mercen505.wordpress.com/?p=35</guid>
		<description><![CDATA[I&#8217;m not going to make any lavish promises at this point, but I&#8217;m aiming to have netplay functional in the first public release. It not then, at least shortly thereafter via a small patch. We&#8217;ll just have to see how &#8230; <a href="http://mercen505.wordpress.com/2010/10/14/netplay-coming-whenever-its-finished/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mercen505.wordpress.com&amp;blog=497439&amp;post=35&amp;subd=mercen505&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not going to make any lavish promises at this point, but I&#8217;m aiming to have netplay functional in the first public release. It not then, at least shortly thereafter via a small patch. We&#8217;ll just have to see how it goes. I have some momentum, at least.</p>
<p>Rather than release this title and immediately move on to the next project (which I must say I&#8217;m <strong>itching</strong> to dive into) I&#8217;m making a commitment to give the whole netplay thing a serious shot. As in, <em>serious</em> serious. As in, the only way I&#8217;m giving up is if there&#8217;s some technical hurdle that requires a major rewrite&#8230; which I&#8217;m not ruling out. After all, the smart developer always has an exit plan in the event that things get befunged.</p>
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			<media:title type="html">Sirocco</media:title>
		</media:content>
	</item>
		<item>
		<title>October 01 Release is a no-go</title>
		<link>http://mercen505.wordpress.com/2010/09/29/october-01-release-is-a-no-go/</link>
		<comments>http://mercen505.wordpress.com/2010/09/29/october-01-release-is-a-no-go/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 02:41:36 +0000</pubDate>
		<dc:creator>mercen505</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://mercen505.wordpress.com/?p=32</guid>
		<description><![CDATA[Because I&#8217;m a slow ass mofo. Actually it has more to do with working for a living than anything else. I&#8217;ve had to shuffle my priorities at the last moment to accommodate the whimsical and largely nonsensical powers that be &#8230; <a href="http://mercen505.wordpress.com/2010/09/29/october-01-release-is-a-no-go/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mercen505.wordpress.com&amp;blog=497439&amp;post=32&amp;subd=mercen505&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Because I&#8217;m a slow ass mofo. Actually it has more to do with working for a living than anything else. I&#8217;ve had to shuffle my priorities at the last moment to accommodate the whimsical and largely nonsensical powers that be at my day job. We&#8217;ll all get over it, I&#8217;m sure. More time for testing, I guess. Nothing bad with that, right?!</p>
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			<media:title type="html">Sirocco</media:title>
		</media:content>
	</item>
		<item>
		<title>We can haz reboot</title>
		<link>http://mercen505.wordpress.com/2010/09/18/we-can-haz-reboot/</link>
		<comments>http://mercen505.wordpress.com/2010/09/18/we-can-haz-reboot/#comments</comments>
		<pubDate>Sat, 18 Sep 2010 14:54:52 +0000</pubDate>
		<dc:creator>mercen505</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://mercen505.wordpress.com/?p=28</guid>
		<description><![CDATA[Indeed. I&#8217;ve repurposed this space to serve as the official mouthpiece for Codethulhu(); This will be the font for a rich stream of insanity in the years to come, as well as some official notices and things I&#8217;d rather not &#8230; <a href="http://mercen505.wordpress.com/2010/09/18/we-can-haz-reboot/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mercen505.wordpress.com&amp;blog=497439&amp;post=28&amp;subd=mercen505&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Indeed. I&#8217;ve repurposed this space to serve as the official mouthpiece for Codethulhu(); This will be the font for a rich stream of insanity in the years to come, as well as some official notices and things I&#8217;d rather not have cluttering the main site. With the public release of Inimicus under two weeks away, it seemed like a good time to start gearing up for a little exposure.</p>
<p>Strange games for strange days.</p>
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			<media:title type="html">Sirocco</media:title>
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